The game's introduction sequence is loosely based on Thru the Mirror, a 1936 Mickey Mouse cartoon Mickey's animations are replicated from the short. The title was formally announced at the 2002 Electronic Entertainment Expo. The game was teased at Nintendo's Space World 2001 presentation with a series of screenshots, which was assumed to be a platformer like much the vein of Disney's Magical Quest on the Super NES. If the player repairs the mirror with all twelve pieces found, a model of the ghost is shown hanging on the ceiling fan and the ghost's laughter is heard, implying that the ghost is now residing in Mickey's house. After Mickey wakes up, he goes downstairs to get something to eat. If the player chooses to leave, Mickey says goodbye to the ghost and begins to go home, but the ghost decides to go with him (only if the player has collected all the mirror pieces). Choosing to stay will make the ghost run off, leaving Mickey stuck in the alternate world until he reenters the mirror room where the player can choose to stay or leave again. The player could either choose to stay or go. Whenever he finds a piece, it will fly back to the mirror, return to its normal size, and put itself back in place.Īfter repairing the mirror, Mickey prepares to leave, but the ghost stops him, revealing that it only brought him here so it can have someone to play with. The player must direct Mickey to outwit and pull gags in order to get past enemies, obstacles, and the aforementioned ghost and recover the twelve broken mirror pieces he needs to go home again and search for twelve magic star containers (needed to pull gags) and items needed to help him throughout his quest. Stuck in a large mansion within an alternate universe that strangely resembles his own house, Mickey yearns to get back through the mirror to the real world in order to wake up from his dreamlike state however, the ghost destroys the mirror and the pieces shrink and fly off to different areas around the house, which turns the magic mirror into a normal mirror. One night when Mickey is fast asleep, he falls into a dream where a mischievous ghost traps a dream vision of himself inside a magic mirror. The objective of the game is to find all the pieces of the mirror so that Mickey goes back home. Special souvenirs may be uncovered as well, which are displayed in Mickey's room at the end of the game, such as Pluto's collar or Minnie's bow. Mini-games, such as having Mickey fly an airplane or ski down a mountain, are available throughout the game. At certain points, the player is able to have Mickey perform a special move that generally involves having him stomp on an onscreen enemy. Mickey will react to what the player does and what he encounters in the game by expressing curiosity, getting mad, falling down, running away, standing his ground, or other actions. The game uses a simple point-and-click mechanic, similar to Pac-Man 2: The New Adventures, which involves using a cursor to guide Mickey Mouse to various locations. For more information Click Here.Disney's Magical Mirror Starring Mickey Mouse is a point-and-click adventure video game developed by Capcom and published by Nintendo for the GameCube and licensed from Disney. The DKOldies one year product warranty is the sole warranty provided by DKOldies with respect to the products sold by DKOldies, and DKOldies EXPRESSLY DISCLAIMS ANY WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE, AND NON-INFRINGEMENT.ġ Year Warranty. DKOldies does not represent or warrant that the functions contained in the site will be uninterrupted or error-free, that the defects will be corrected, or that this site or the server that makes the site available are free of viruses or other harmful components. If the sticker is tampered with, it will not void the warranty. Our systems include a holographic sticker for proof of purchase. This site and the materials and products on this site are provided with a one year warranty from date of order. The price adjustment will be in the form of store credit to your DK account.
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